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Illustrated portrait of Anna

Anna Arzumanyan

Creative Technologist ยท Yerevan, Armenia

Designer since 2012, working where product design, games and AI meet. I design interfaces, build small games in Godot, run AI-driven interactive stories, and make the tools that tie them together. A background in QA means what I ship actually works.

Experience

Creative Technologist โ€” Independent

Jun 2026 โ€“ present

Product and UI/UX design, game development, AI content and interactive formats.

Manual QA & UI/UX Testing โ€” Ciberdyne Technologies

Oct 2023 โ€“ Jun 2026

Manual testing and UI/UX validation of mobile and web products, layout checks against design, structured bug reports.

Senior UI/UX Designer โ€” Integral Labs

Dec 2020 โ€“ Oct 2023

Full-time until Jun 2022, then contract (hourly).

UI/UX for mobile, web and web games, design systems, marketing visuals. Started the SkyLabs product work here.

Career break (parental leave)

2015 โ€“ 2020

Occasional small freelance projects.

UI/UX, Graphic & Game Designer โ€” Freelance

2012 โ€“ 2015

Mobile apps, landing pages, dashboards. Phone and tablet games: game UI, 2D/3D assets, testing, publishing.

Designer โ€” mLab ECA

May โ€“ Sep 2012

Mobile app prototypes, mockups, branding.

Selected projects

Skills

Design
Figma, design systems (components, variables, tokens), prototyping, branding
QA
manual testing, layout review, bug reporting
Games
Godot 4, Phaser, 2D/2.5D assets, Blender
AI
Claude, Gemini, Seedance, Dzine.ai, Veo, ElevenLabs, Suno, ComfyUI
Automation & bots
Telegram bots and mini-apps, n8n, Make.com, Firebase

Education & courses

Languages

Russian (native), Armenian (fluent), English (B1โ€“B2)

Interests

Music, theatre and acting, true crime and detective stories.